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      Zuckerberg’s 2012 email dubbed “smoking gun” at Meta monopoly trial

      news.movim.eu / ArsTechnica • 14 April

    Starting the Federal Trade Commission (FTC) antitrust trial Monday with a bang, Daniel Matheson, the FTC's lead litigator, flagged a "smoking gun"—a 2012 email where Mark Zuckerberg suggested that Facebook could buy Instagram to "neutralize a potential competitor," The New York Times reported .

    And in "another banger of an email from Zuckerberg," Brendan Benedict, an antitrust expert monitoring the trial for Big Tech on Trial, posted on X that the Meta CEO wrote, "Messenger isn't beating WhatsApp. Instagram was growing so much faster than us that we had to buy them for $1 billion... that's not exactly killing it."

    These messages and others, the FTC hopes to convince the court, provide evidence that Zuckerberg runs Meta by the mantra "it's better to buy than compete"—seemingly for more than a decade intent on growing the Facebook empire by killing off rivals, allegedly in violation of antitrust law. Another message from Zuckerberg exhibited at trial, Benedict noted on X, suggests Facebook tried to buy yet another rival, Snapchat, for $6 billion.

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      Samsung’s Android 15 update has been halted

      news.movim.eu / ArsTechnica • 14 April • 1 minute

    Samsung began the process of updating millions of smartphones around the world to its latest One UI 7 ( Android 15 ) software last week, but that process has now been halted. Over the weekend, Samsung purged the One UI 7 update from its servers, which indicates that a serious problem has occurred. The company isn't offering any explanation for the pause yet, but reports around the Internet suggest there are some bugs problematic enough that it required Samsung to slam on the brakes.

    This update was destined for the Galaxy S24, Z Fold 6, and Z Flip 6, all of which launched with One UI 6 (Android 14). Samsung promises seven years of update support like Google, but it takes longer for it to release new operating system versions. Not only does Samsung modify the way Android looks, but it also integrates a raft of Galaxy AI features with Android. It takes time to do that—seven months and counting since Android 15's release—but it seems Samsung should have spent a little more time testing all those changes.

    As soon as Samsung began the rollout on April 7, Galaxy S24 users in Korea noticed their phones would intermittently refuse to unlock, as reported by frequent Samsung leaker IceUniverse. There are also reports that Samsung's supposedly private Secure Folder has a bug in One UI 7 that can see photos from the gallery appear in auto-generated Stories. These Stories are accessible from outside the Secure Folder, which rather defeats the purpose of having private photos.

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      Report: Apple will take another crack at iPad multitasking in iPadOS 19

      news.movim.eu / ArsTechnica • 14 April

    Apple is taking another crack at iPad multitasking, according to a report from Bloomberg's Mark Gurman. This year's iPadOS 19 release, due to be unveiled at Apple's Worldwide Developers Conference on June 9 , will apparently include an "overhaul that will make the tablet's software more like macOS."

    The report is light on details about what's actually changing, aside from a broad "focus on productivity, multitasking, and app window management." But Apple will apparently continue to stop short of allowing users of newer iPads to run macOS on their tablets, despite the fact that modern iPad Airs and Pros use the same processors as Macs.

    If this is giving you déjà vu, you're probably thinking about iPadOS 16 , the last time Apple tried making significant upgrades to the iPad's multitasking model. Gurman's reporting at the time even used similar language, saying that iPads running the new software would work " more like a laptop and less like a phone ."

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      Amid Trump tariff chaos, Nvidia launches AI chip production on US soil

      news.movim.eu / ArsTechnica • 14 April

    Nvidia announced plans today to manufacture AI chips and build complete supercomputers on US soil for the first time, commissioning over one million square feet of manufacturing space across Arizona and Texas. The politically timed move comes amid rising US-China tensions and the Trump administration's push for domestic manufacturing.

    Nvidia's announcement comes less than two weeks after the Trump administration's chaotic rollout of new tariffs and just two days after the administration's contradictory messages on electronic component exemptions.

    On Friday night, the US Customs and Border Protection posted a bulletin exempting electronics including smartphones, computers, and semiconductors from Trump's steep reciprocal tariffs. But by Sunday, Trump and his commerce secretary Howard Lutnick contradicted this move, claiming the exemptions were only temporary and that electronics would face new "semiconductor tariffs" in the coming months .

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      F1 in Bahrain: I dare you to call that race boring

      news.movim.eu / ArsTechnica • 14 April • 1 minute

    What a difference a week makes. This past weekend, Formula 1 went back to Bahrain, the site of this year's preseason test, for round four of the 2025 season. Last week's race in Japan sent many to sleep, but that was definitely not the case on Sunday. The overtaking was frenetic, the sparks didn't set anything on fire, and the title fight just got that little bit more complicated. It was a heck of a race.

    V10s? Not any time soon

    Before the racing got underway, the sport got some clarity on future powertrain rules. An ambitious new ruleset goes into effect next year, with an all-new small-capacity turbocharged V6 engine working together with an electric motor that powers the rear wheels. Just under half the total power comes from the hybrid system, much more than the two hybrid systems on current F1 cars, and developing them is no easy task . Nor is it cheap.

    F1 is also moving to supposedly carbon-neutral synthetic fuels next year, and that has prompted some to wonder—increasingly loudly—if instead of the expensive hybrids lasting for four years, maybe they could be replaced with a cheaper non-hybrid engine instead, like a naturally aspirated V10 .

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      Live demos test effectiveness of Revolutionary War weapons

      news.movim.eu / ArsTechnica • 14 April • 1 minute

    The colonial victory against the British in the American Revolutionary War was far from a predetermined outcome. In addition to good strategy and the timely appearance of key allies like the French, Continental soldiers relied on several key technological innovations in weaponry. But just how accurate is an 18th-century musket when it comes to hitting a target? Did the rifle really determine the outcome of the war? And just how much damage did cannon inflict? A team of military weapons experts and re-enactors set about testing some of those questions in a new NOVA documentary, Revolutionary War Weapons .

    The documentary examines the firing range and accuracy of Brown Bess muskets and long rifles used by both the British and the Continental Army during the Battles of Lexington and Concord ; the effectiveness of Native American tomahawks for close combat (no, they were usually not thrown as depicted in so many popular films, but there are modern throwing competitions today); and the effectiveness of cannons against the gabions and other defenses employed to protect the British fortress during the pivotal Siege of Yorktown . There is even a fascinating segment on the first military submarine, dubbed " the Turtle ," created by American inventor David Bushnell.

    To capture all the high-speed ballistics action, director Stuart Powell relied upon a range of high-speed cameras called the Phantom Range. "It is like a supercomputer," Powell told Ars. "It is a camera, but it doesn't feel like a camera. You need to be really well-coordinated on the day when you're using it because it bursts for, like, 10 seconds. It doesn't record constantly because it's taking so much data. Depending on what the frame rate is, you only get a certain amount of time. So you're trying to coordinate that with someone trying to fire a 250-year-old piece of technology. If the gun doesn't go off, if something goes wrong on set, you'll miss it. Then it takes five minutes to reboot and get ready for the new shot. So a lot of the shoot revolves around the camera; that's not normally the case."

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      NOAA scientists scrub toilets, rethink experiments after service contracts end

      news.movim.eu / ArsTechnica • 14 April

    Federal scientists responsible for monitoring the health of West Coast fisheries are cleaning office bathrooms and reconsidering critical experiments after the Department of Commerce failed to renew their lab’s contracts for hazardous waste disposal, janitorial services, IT, and building maintenance.

    Trash is piling up at the Northwest Fisheries Science Center, part of the National Oceanic and Atmospheric Administration, staffers told ProPublica. Ecologists, chemists, and biologists at Montlake Laboratory, the center’s headquarters in Seattle, are taking turns hauling garbage to the dumpster and discussing whether they should create a sign-up sheet to scrub toilets.

    The scientists—who conduct genetic sampling of endangered salmon to check the species’ stock status and survival—routinely work with chemicals that can burn skin, erupt into flames, and cause cancer. At least one said they’d have to delay mission-critical research if hazardous waste removal isn’t restored.

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      Google created a new AI model for talking to dolphins

      news.movim.eu / ArsTechnica • 14 April • 1 minute

    Dolphins are generally regarded as some of the smartest creatures on the planet. Research has shown they can cooperate, teach each other new skills, and even recognize themselves in a mirror. For decades, scientists have attempted to make sense of the complex collection of whistles and clicks dolphins use to communicate. Researchers might make a little headway on that front soon with the help of Google's open AI model and some Pixel phones.

    Google has been finding ways to work generative AI into everything else it does, so why not its collaboration with the Wild Dolphin Project (WDP)? This group has been studying dolphins since 1985 using a non-invasive approach to track a specific community of Atlantic spotted dolphins. The WDP creates video and audio recordings of dolphins, along with correlating notes on their behaviors.

    One of the WDP's main goals is to analyze the way dolphins vocalize and how that can affect their social interactions. With decades of underwater recordings, researchers have managed to connect some basic activities to specific sounds. For example, Atlantic spotted dolphins have signature whistles that appear to be used like names, allowing two specific individuals to find each other. They also consistently produce "squawk" sound patterns during fights.

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      HBO’s The Last of Us is back for season 2, and so are we

      news.movim.eu / ArsTechnica • 14 April • 8 minutes

    New episodes of season 2 of The Last of Us are premiering on HBO every Sunday night, and Ars' Kyle Orland (who's played the games) and Andrew Cunningham (who hasn't) will be talking about them here every Monday morning . While these recaps don't delve into every single plot point of the episode, there are obviously heavy spoilers contained within, so go watch the episode first if you want to go in fresh.

    Kyle : To start us off as we return to the world of The Last of Us , as a non-game player, maybe recap what you remember from the first season and what you've heard about the second.
    Andrew : Going into the first season, I’d been aware of The Last of Us , the video game, as a story about an older guy and a kid trying to navigate a post-apocalyptic world. And the show was also mostly that: It’s Joel and Ellie against the world, and who knows, maybe this spunky young girl with an apparent immunity to the society-ravaging fungal infection could hold the key to a cure!

    Things fell apart at the end of last season when the Fireflies (a group of survivalists/doctors/scientists/etc.) may or may not have been threatening to kill Ellie in order to research their cure, which made Joel go on a murder rampage, which he then lied to Ellie about. We fade to black as they make their way back toward the one semi-functioning human settlement they’d visited on their travels, where Joel’s brother and his family also happen to live.

    Going into this season: I know nothing. I don’t really engage in TV show fandoms or keep up with casting announcements or plot speculation. And the only thing I know about the second game going into this is a vague sense that it wasn’t as well-received as the first. In short, I am as a newborn baby, ready to take in the second season of a show I kind of like with the freshest possible eyes.

    Kyle : I may be to blame for that vague sense you have. I fell in love with the first game, especially the relationship between Joel and Ellie, and I thought the first season of the show captured that quite well. I thought the endings to both the game and season 1 of the show were just about perfect and that any continuation after that was gonna struggle to justify itself.

    Without giving too much away, I think the second game misses a lot of what made the narrative of the first one special and gets sidetracked in a lot of frankly gratuitous directions. That said, this premiere episode of the second season drew me in more than I expected.

    One jarring thing (in a good way) about both the second game and the second season is suddenly seeing Joel and Ellie just existing in a thriving community with electric lights, music, alcohol, decent food, laughter, etc., etc. After the near-constant precarity and danger they've faced in the recent past, it really throws you for a loop.

    Andrew : Unfortunately but predictably, you see both of them struggling to adapt in different ways; these are two extremely individualistic, out-for-number-one people. Ellie (now a 19-year-old, after a five-year time jump) never met a rule she couldn’t break, even when it endangers her friends and other community members.

    And while Joel will happily fix your circuit breaker or re-string your guitar, he emphatically rejected a needs-of-the-many-outweigh-the-needs-of-the-few approach at the end of last season. When stuff breaks bad (and I feel confident that it will, that’s the show that it is) these may not be the best people to have in your corner.

    My only real Game Question for you at the outset is the big one: Is season 2 adapting The Last of Us Part II or is it doing its own thing or are we somewhere in between or is it too early to say?

    "Oh, dang, is that Catherine O'Hara?"
    Kyle : From what I have heard it will be adapting the first section of the second game (it's a long game) and making some changes and digressions that expand on the game's story (like the well-received Nick Offerman episode last season). Already, I can tell you that Joel's therapy scene was created for the TV show, and I think it improves on a somewhat similar "Joel pours his heart out" scene from early in the game.

    The debut episode is also already showing a willingness to move around scenes from the game to make them fit better in chronological order, which I'm already appreciating.

    One thing I think the show is already doing well, too, is showing 19-year-old Ellie "acting like every 19-year-old ever" (as one character puts it) to father figure Joel. Even in a zombie apocalypse, it's a relatable bit of character-building for anyone who's been a teenager or raised a teenager.

    Andrew : Joel’s therapist, played by the wonderful Catherine O’Hara. (See, that’s why you don’t follow casting announcements, so you can watch a show and be like, “Oh, dang, is that Catherine O’Hara?”)

    I didn’t know if it was a direct adaptation, but I did notice that the show’s video gamey storytelling reflexes were still fully intact. We almost instantly end up in a ruined grocery store chock-full of environmental storytelling (Ellie notes a happy birthday banner and 2003’s Employee of the Year wall).

    And like in any new game new season of a TV show, we quickly run into a whole new variant of mushroom monster that retains some of its strategic instincts and can take cover rather than blindly rushing at you. Some of the jump scares were so much like quick-time events that I almost grabbed my controller so I could press X and help Ellie out.

    Kyle : Yeah, it's pretty easy to see that the semi-stealthy assault on the abandoned market came directly from the game. I felt like there was some implication that the "strategic" zombie still had a little more humanity left in her that was struggling to fight against the fungus' pull, which was pretty chilling in the way it was presented.
    Andrew : Yes! Fungus is still a maximally creepy and visually interesting way for an infection to spread, and it’s a visual note that helps TLoU stand out from other zombie stories.

    It does seem like we’re moving into Phase 2 of most zombie apocalypse fiction. Phase 1 is: There’s an infection! Society collapses. Phase 2 is: Humanity attempts to rebuild. But maybe the scariest monster of all… is humankind??

    I’ve always found Phase 2 to be inherently less interesting because I can watch all kinds of shows where people are the antagonists, but Joel and Ellie remain unique and compelling enough as characters that maybe they’ll carry me through.

    A teenager should have some hobbies. Credit: Warner Bros. Discovery
    Kyle : The first game already established a lot in the way of "humans are the real monsters" vignettes. And while I still don't want to give too much away, I will say that human-versus-human drama is definitely going to be an increasingly central part of the narrative going forward.

    Speaking of which, I wondered what you made of the brief scenes we get with Abby leading a reluctant but willing band of revenge-seekers that see doctor-murdering Joel as an unalloyed evil (somewhat justifiably, especially from their point of view).

    Andrew : My first thought was “look at all these clean, hot, well-coiffed apocalypse survivors.” At least Joel and Ellie both look a little weathered.

    But in seriousness, yes, it’s obvious that What Joel Did is a bomb that’s going to go off sooner rather than later. Trying to address it without addressing it has pushed taciturn, closed-off Joel into therapy, where he insists to a woman whose (presumably infected) husband he killed that he’s a “good guy.” And it seems clear to me that Ellie’s shunning of Joel is coming from her sense that something is amiss, just as much as it is about a 19-year-old rebelling against her would-be father figure.

    In Joel’s case, it’s telling that it seems like lying to Ellie is weighing on him more than the murder-rampage itself. But having these improbably fresh-faced Firefly remnants chasing him down will mean that he might end up paying for both.

    Kyle : I think Joel can live with sacrificing the entire world to save Ellie. I don't think he can live with Ellie knowing he did that pretty much against her explicit wishes.
    Andrew : Oops!! Pobody’s nerfect!
    Kyle : I'm sure Abby will understand if Joel just says he made an oopsie.
    Andrew : Seriously. Can’t believe they’re still mad even after a five-year time jump. Can’t we all just move on?

    As we close, and while at least trying to avoid spoilers, are there any game moments you’re looking forward to seeing? Or are you just hoping that this season can “fix” a story that didn’t work as well for you in video game form?

    How can you stay mad at this man? Credit: Warner Bros. Discovery
    Kyle : Actually, I don't have to spoil anything to say that the scene at the dance was one I was looking forward to seeing in both the game and the show. That's because a large chunk of it was the first bit of the game Sony ever showed during a memorable E3 2018 press conference , which would end up being the company's last ever official E3 press presentation.

    Besides making me an instant fan of the song ".44 Pistol," that scene had me very excited to see how the social adventures of " All Growed Up " Ellie might develop. And while I don't feel like the game really delivered a very satisfying or believable version of Ellie's evolution, I'm hopeful the show might be able to smooth out some of the rough storytelling edges and give a more compelling version of the character.

    Andrew : Yeah. Video games get remastered, but they mostly seek to preserve the original game rather than overhauling it. A well-funded multiseason TV adaptation is a rare opportunity for a redo.
    Kyle : The way HBO handled the first season gives me hope that they can once again embrace the excellent world-building of the games while adding some prestige TV polish to the plot.

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